Wednesday, March 27, 2013

KL Cube Drafters & Exalt Assets

MTG cube drafting has increased to a staple of 1-2 times a week and given how regularly we cube draft I figured it might be a nice opportunity to create a web blog about it, in addition to tracking and communicating the changes in the cube to the draft group. The web blog covers the contents of the cube, play logs, change logs and the winning decklist(s) for each draft. The last bit is interesting to me to explore the different kinds of archetypes that can arise, and I hope also would be useful for the other cubers to learn and improve from. We got a game going last night, so will be updating the play log section of the blog. Visit it at www.klcube.blogspot.com.

Exalt Assets has gotten its first house and its first renovation project! Woo hoo! Its a property investment and uplift company that a few partners and I started earlier this year. While there are still a few kinks in the business model and things we haven't sorted out just yet, I think its a good start to the business. Here's to hoping more business comes our way!

Monday, February 18, 2013

Dead Devil Cubes

First off, GONG XI FA CAI to everyone! Happy Chinese New Year to you all! Even if you're not Chinese!

Devil May Cry; I liked this game but it had major changes which I suppose most people just couldn't accept. Dante's change for one; I'm glad they revised him to look more like a young, arrogant prick rather than a young, emo f***tard that he was before but... he's not the same Dante we know and love. Gameplay wise, it was too easy to be taken seriously as part of the DMC franchise, even with the harder difficulties. The story was alright, a "modern" and "realistic" retelling of the original DMC tale. I loved the art direction, the character models and the world and how it was portrayed. Still, not enough to fill its dark soul with ligggghhhhtttt....

Dead Space 3; another game in these present times that fall victim, just like DMC, to the "inclusiveness" bug... i.e. game developers feel that they have to dumb down the game just so that EVERYONE can play. And when the game is so easy that everyone can play, no one really wants to. Where's the challenge? Dead Space 3 is really, really easy on any difficulty other than hardcore, and that's because of some cheap shots with falling rocks and space debris. Also, more action than horror which is a minus point for the series. Some closure with the ending, standard stuff really.

Cube drafting is where the fun's at... lots and lots of cube drafting this holiday, with back to back drafts, 8-9 people almost twice this past two weeks (oh joy!) and loads of fun to be had with new cards in the cube.