Monday, January 21, 2008
The morning tide is released
I went for the Morningtide prerelease last Saturday. Here's pretty much what I did all day:
10am: Leave for the Royal National Hotel.
11am: Arrived & chatted with some fellows.
12pm: Played my 1st Morningtide draft....
13pm: and lost horribly. Played my 2nd Morningtide Draft....
15pm: and lost horribly again.
16pm: The 2-Headed Giant event started.
22pm: The 2-Headed Giant event ended and we won!
So that's 12 hours of playing Magic all day. You can imagine how tired I was after the event, I could barely think afterwards. And I managed not to eat all day till like 11pm. At least me and Allan managed to win the 2-headed Giant event (well... technically we won... its complicated). Got a shirt which is way too big (its my PJ shirt now) and 6 boosters each.
Morningtide is a really fun set, lots of new mechanics and even more interactions with creature types. Its really cool that its not only a 'tribal' theme now but also a 'class' theme as well which lets you mix and match more combinations of colors together. Treefolks seemed the way to go but I think Elf warriors are going to be the decks to watch out for in drafts. Milling merfolk is better than ever with the new kinship merfolk and Grimoire thief. Kithkin got a boost, giants not really anything interesting, lots of nice elemental cards came out, goblins got a bit nastier and faerie rogues are probably going to be one of the best block constructed decks now with the new handy 'toy' they got.
That about sums up my thoughts about Morningtide, at least at the prelim stage. Looking forward to drafting LLM soon.
Update: Forgot to put in pictures of the T-shirt I won from the pre-release. Here they are!
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