Sunday, March 1, 2009

Gears of War 2 & Working Late

I went into this game with chainsaw bayonet revved and lancers ablazing. What I got for my efforts were a bunch of mixed feelings. While the game holds true to the same formula as it did in GoW, it kinda felt repetitive. Locust come up, you shoot it. Locust go down, you stomp it. Atmosphere is different too. COG is losing the war but you don't feel the urgency, the panic that should be felt. From the way things are portrayed, you just KNOW that they're going to win. The same trend goes with any typical movie (hero/heroine blows up villain(s) and saves the day) but its just so pronounced. I'm not liking the graphics either, the character models seems less detailed and more gritty in GoW2. Still a smashing hit overall, I just think it could have outdone itself a lot more. Maybe my expectations were too high. 8/10.

Talking about working overtime, I've been working till really late the last couple of weeks. My normal working time is late enough, but ending at 10-1pm everyday is really taking its toll. I'm not really complaining though, at least it takes my mind off other things. Besides, I wouldn't be sleeping at that time anyway, I'd probably be tossing and turning contemplating on stuff. Yeah, I contemplate a lot nowdays. Mostly on one specific thing. This month should be good I think, less work and more free time to get on with my free research (they gave me the freedom to do my own research! Woohoo!). Long weekend coming up too so its time to kick back and rest my laurels for a bit. Maybe catch up on finishing more games.

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